There are many reasons to dislike Nvidia on Linux. Here is a little thing that bugs me all the time, the updates. Normally the system updates would be quick and fast, but with the proprietary drivers of Nvidia involved, it gets quiet slow process. And I am not even talking about any other problem I encounter, just about the updates.
As an Archlinux based system user (EndeavourOS to be precise), I get new Kernel updates all the time. That means every time a new Kernel version is installed, the Nvidia driver DKMS has to be installed too. And that is basically the slowest part. But that’s not too bad, even though it’s doing this twice for each Kernel I have once.
What’s more infuriating is, if you also happen to use Flatpaks for a very few applications. I really don’t have many Flatpaks at all. Yet, the Nvidia drivers are installed in 7 versions or what?! And they are full downloads, each 340 MB or more. This takes ages and is the only part that takes long to update Flatpak system. I always do flatpak remove --unused
to make sure nothing useless is present. /RANT (EDIT: Just typos corrected.)
And in addition to that, it’s the only thing that breaks on my system that isn’t my fault.
My next GPU will definitely be AMD unless Intel catches up very quickly.
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Same. Everything just works great out of the box.
I got both an AMD desktop and laptop GPU and I’ve had 0 issues with either. It’s been so refreshing.
Hyped for the RX 7700/7800 XT, cuz they either replace my previous goal of a 4k capable card or bring down prices for the 6900/6950 XT a bit.
I run Pop_OS with a temperamental Nvidia GPU that is unstable at factory clock speeds, but solid when I reduce the power limit by 5-10%. The only recurring annoyance I have with pop is that the flatpak GreenWithEnvy breaks after every GPU driver update and requires a manual flatpak upgrade to fix.
Similarly for my work laptop also running pop on nvidia, the big frustration is again nvidia related. Battery life is poor since hybrid graphics doesn’t work and external displays only work with the discrete graphics card.
I would have thought Intel would be decent on Linux. It falls behind on Windows because it doesn’t have all the years of broken game fixes baked into the drivers like AMD and nVidia have, but isn’t all the Linux gaming done through Vulkan wrappers around DirectX?
Intel has the best software support - AMD just has more powerful hardware and good enough software support
nvidia has the best hardware on paper, but no software support
A large number of games support Linux natively thanks to Valve’s pushes, and use OpenGL
DXVK (directx to vulkan) is one of the more popular translation layers for other games
Intel also uses DXVK on Windows to help with older versions of DirectX (primarily DX9 afaik) on their ARC cards