As far as I know there are these;
- Camel case = coolFileName
- Snake case = cool_file_name
- Kebab case = cool-file-name
- Pascal case = CoolFileName
- Dot notation = cool.file.name
- Flat case = coolfilename
- Screaming case = COOLFILENAME
Personally I prefer the kebab/dot conventions simply because they allow for easy “navigation” with (ctrl+arrow keys) between each part. What are your preferences when it comes to this? Did I miss any schemes?
I’ve got one more to add to your list, and I hate it, but it’s worth mentioning: https://en.m.wikipedia.org/wiki/Hungarian_notation
It’s when the data type is in the name of the variable.
Oh, that was always the standard for Game Maker to differentiate between sprites and objects, which typically had similar names. It’s a difficult thing to unlearn!