It’s a lot better than having that CPU on Windows.
Yikes.
It’s a lot better than having that CPU on Windows.
Yikes.
I thought it was the GNU wizards circle that decides these things.
Are you telling me I have been going to the wrong meetings?!
I swear this Linux fragmentation will be the death of it.
It’s also a reflection of how much money you will be spending on each ecosystem
I don’t know Blender, but from experience I found that Manjaro/arch is a bit too bleeding edge for production use. Especially when it comes to non-gaming graphics. I experienced a lot of problems with Manjaro and GPU acceleration in video editing suites. All got solved when I switched to Linux Mint.
Similarly Zorin OS 17 has been good to me. I really like their approach to the Gnome UI (i.e. they kept the newest tech, and removed the space wasting UI components.
The Ubuntu based distros typically have fewer bugs as they typically have an older base.
Fedora is also a decent middle ground.
I would suggest logging a ticket or forum post with Blender on this. It could be a blender bug or a graphics bug, but they would be the best people to advise.
I would favour an AMD Ryzen 7000 based laptop. Much better battery life than Intel and better graphics performance.
Lenovo ThinkPad T and P series are excellent build quality.
Asus Zenbooks or Expertbooks with OLED screens are also excellent. Displays are on par, or superior to Macbooks. Excellent colour accuracy.
Make sure you get something with at least 16GB of Ram, or 32GB if available.
I got great battery life improvements with TLP.
I also found that AMD laptops do a lot better on idle power draw. Getting 12 hours of video playback out of my Asus Zenbook 14 compared to 10 hours on windows.
Another vote for the framework. They are the only manufacturer actively supporting Windows and Linux.
Half of India tech industry still runs on windows 7.
The sluggishness you experienced has a lot to do with Ubuntu itself. At its base it’s a very good OS, but canonical is messing up on the details.
Ubuntu derivatives like Linux Mint or PopOS have spent a lot of time resolving this. They perform very well for most and have got excellent stability because their software stack is a little older.
For gaming, fedora is probably the base OS that most prefer at the moment. It’s at a good balance point of stability the latest tech.
The other option if you want to go more bleeding edge is Manjaro, but expect some things to break on occasion.
I think power draw is a better measurement for efficiency.
Making it more practical. Most people have more RAM than they need, but everyone is limited by battery capacity on laptops.
I suspect that packaging has a lot to do with it. I also value power draw as a better metric for determining efficiency compared to RAM usage.
I found a lot of the same. For me I resolved this by changing a few things.
Linux mint Cinnamon draws 5w on idle only laptop. Ubuntu stock draws 8w. Manjaro plasma uses around 7w.
Agree on this. Servethehome on YouTube has a series on different 1 litre PCs they review in detail.
The fact that the processes are so different, is part of the problem. Developers need to spend the same effort 3 or 4 times.
I get that, but in functionally they are so similar from an end user perspective, I would argue their development efforts should be combined.
I wish distro’s would combine efforts much more so we have a better desktop experience. Do we really need 15 window managers when we could have 2 or 3 much better ones.
Unify to a single package manager, they are all functionally the same.
Standardize on flatpacks and abandon snaps and appimage
Another vote for nextcloud.
Or synchthing if you want something that is serverless, but does not support sync on demand.