Well, sometimes Windows games depend on propietary codecs, and until Valve can get the devs to make adjustments so the codecs aren’t needed, the games aren’t going to work properly in regular Proton.
Well, sometimes Windows games depend on propietary codecs, and until Valve can get the devs to make adjustments so the codecs aren’t needed, the games aren’t going to work properly in regular Proton.
If GE received a Cease and Desist, that would be frustrating, but linux gaming would go on. If Proton got a Cease and Desist, that could be catastrophic to linux gaming. Valve could even theoretically get banned from working on linux gaming (like the Yuzu devs got banned from working on emulation). It’s just not worth the risk for compatibility/performance for a smaller proportion of games.
Nvidia already opened their driver, at least to the same extent as AMD, which is why NVK is able to exist.
I’m not sure about the latter
I believe it was Xwayland 24.1 that recently released that brought explicit sync support, so you’ll need that.
Seems like a good redesign.
will not solve issues with compositors not having it
Many compositors already have patches for explicit sync which should get merged fairly quickly.
graphical libraries not having it
Both Vulkan and OpenGL have support for explicit sync
apps not supporting it
Apps don’t need to support it, they just need to use Vulkan and OpenGL, and they will handle it.
Wayland doesn’t implement sync of any kind, they probably meant to say “the Wayland stack”
Wayland has a protocol specifically for explicit sync, it’s as much a part of Wayland as pretty much anything else that’s part of Wayland.
Nvidia is not the only driver that needs to implement explicit sync.
Mesa has already merged explicit sync support.
Currently yes, tho Wine has gotten pretty far with Wayland support, so it wouldn’t be too surprising to see Wine Wayland be useable for gaming in the next year or two.
The games on Steam Deck are already running in Wayland using gamescope IIRC
I believe they’re saying that when come back from suspension, the wifi doesn’t work until they reboot.
To be fair, I imagine those rules were developed for use with physical writing, when minimizing space used up was more important. Nowadays, even as a native speaker these headlines just take extra effort to parse without much of a point.
Very high priority isn’t a number that you especially want low (or high), in fact it’s probably not good for it to be 0. It’s just what is considered important to work on. Once those are fixed, even if no new problem crops up, they’ll just relabel existing bugs that they want to focus on getting fixed.
This is in contrast to the 15-minute bugs, that you do want to go to zero.
Discord doesn’t have sound sharing on Linux whether X11 or Wayland. They just haven’t built the functionality.
You might find just the inbuilt linux (crostini) under chromeos is fine…
Crostini is only sort of built-in Linux. It’s more like a built-in Linux VM, and performance suffers a bit because of it. If they’re not doing anything heavy, you should be correct, it’ll be fine.
It’s pretty easy to see on r/askeconomics. All top-level comments there require mod approval, but will add to the number of comments while waiting for approval. So it’s pretty common to see posts with 10+ comments listed, but nothing besides the pinned automod comment is visible.
The issue is one of licensing, not technology. There’s all kinds of patents in the space, and using free codecs could still infringe them. DirectX doesn’t have the same patent protection. I believe in theory you could make a fully open source Linux native version of DirectX.
For more info from someone who knows more than me, see here.