Hi all,
I’m in the market for a new big desktop replacement gaming laptop, and looking at the market there are almost exclusively Nvidia powered.
I was wondering about the state of their new open-source driver. Can I run a plain vanilla kernel with only open source / upstream packages and drivers and expect to get a good experience? How is battery life, performance? Does DRI Prime and Vulkan based GPU selection “just work”?
The only alternative new for my market is a device with an Intel Arc A730M, which I currently think is going to be the one I end up buying.
Edit 19/11: Thanks for all the feedback everyone! Since the reactions were quite mixed - “it works perfectly for me” vs “it’s a unmaintainable mess that breaks all the time”, I’m going to err on the side of caution and look elsewhere. I found a used laptop with an AMD Radeon RX 6700M, which I’m going to check out the coming days. If not, I’ve also found Alienware sells their m16 laptop with an RX 7600M XT, which might be a good buy for me (I currently still rock an Alienware 17R1 from 2013 with an MXM card from a decomissioned industrial computer in it).
Linux noob here. Why do people refuse to use the proprietary driver? I did not had any seriousl issue with my 2080ti on Nobara. I can game and edit videos with better performances than in windows with same pc
I have had so many issues with Nvidia drivers, especially on laptops with Optimus. Black screens after booting, random breakage when updating, having to removed around with OpenGL libraries all the time when you have integrated Intel graphics and Nvidia graphics on the same system. It’s just a pain for me on laptops.
Wouldn’t be such a big issue on a desktop, but I’ve had a work-provided workstation with an Nvidia and 99% of the time if something broke on that machine, it was because Nvidia wasn’t compatible with some updated kernel or libraries.
Intel and AMD have both provided us with a painless driver experience that just works out of the box all the time and is integrated in all the open source things (mainly the Linux kernel and the Mesa libraries for OpenGL & Vulkan). With Nvidia, you need to throw all that out and use their proprietary blobs for OpenGL and Vulkan.
Also, I just think Nvidia is a scumbag company, trying to force single-vendor proprietary solutions on the market by abusing their dominant position (pushing CUDA while refusing to implement any new OpenCL version for over a decade, so software vendors couldn’t just pick a competitive open alternative is one example, the original G-Sync is another). I prefer not to give them any money if I can help it.
I’ve had all those issues back in like 2014.
Nvidia Optimus has come a long way on Linux. Manjaro and Mint have utilities to enable it out of the box.
THAT SAID
We still have to prepend all programs we want to use the Nvidia GPU with
prime-run
. I’m not sure if mobile AMD users have to do the same, but this is legitimately annoying as hell this many years later and would actually be a good reason to pick AMD over Nvidia.No we don’t. Mesa and the kernel automatically decide to use the dGPU for intensive tasks. It is only on rare ocassions that I have to use the DRI_PRIME=1 to force the use of the dGPU. It has been months since I last did it
Thanks. I’ve been curious about that.
Gonna start sharing it as another reason why I would choose AMD over Nvidia, in addition to the drivers being open source.
I’ve been using Linux for over 20 years and I don’t get it either. I don’t know why a vocal minority get so fixated on it. It’s not like it’s the only manufacturer with proprietary drivers. As long as the drivers work and are easy to install I don’t see a problem.
I’ve used ATI/AMD cards equally over the years and I’ve always ended up having more problems overall with them than with Nvidia cards & drivers. If I were inclined to generalize I could say that open source drivers are apparently lower quality, right? 🙂
But that would be just as silly as the other way around. I don’t think that open or closed drivers, in itself, automatically says anything about quality.
If closed source drivers really were a problem then Nvidia wouldn’t be used by 80% of Linux gamers.
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That’s because starting with April 2022 they mixed the AMD chipset from the Deck in with the PC stats. If you go back to March 2022 it’s different.
Yep, I realized that as soon as I posted and tried to ninja-delete but too late :)
If I sum up the numbers from March 2022 it’s 26% AMD and 38% NVIDIA.
Its a proprietary driver, which could be an insane security and privacy risk. Its a modification to your kernel, normal on Windows, but not on Linux. It basically makes Linuxes security model weak.
based only on the fact that it’s proprietary™®©?
Yes pretty much.
Often times it doesn’t install or they insist on using free software (read: free as in free speech)
A few reasons:
Thanks, it does explain some things.
Try playing games like Cyberpunk. I dare you :)
You are lucky if you can play without a crash for even one minute with that card. I am not exaggerating. Something is seriously messed up with the 20XX series.
Also Wayland is still a mess for Nvidia cards overall which is becoming more and more important.
Weird. I’ve tried about 12 games, they all work perfectly. Only in one case, I had to switch to an x session. Wayland is super responsive, only some small visual glitch from time to time. Da vinci studio edits and render videos super fast.
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Guess I got lucky then. So far so good for me, but I’ll keep my fingers crossed, just in case.
using external kerner driver (“out of tree”) come with caveats you need to take care of
typically most linux distros will do this completely transparent but certain usecases will be more complicated
espcially if you install packages outside of your linux distro repository like a newer kernel version or an older Virtual Box version
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