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Vote ends July 15th @ 12:00am UTC (in 6 hours from now)

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or… vote via microblog: https://social.fediverse.events/@canvas/112786025769981253

Final Lemmy Votes:

  • Keep the current size: 78 votes
  • Resize the canvas: 23 votes
  • grant 🍞@toast.oooOPM
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    6 months ago

    Keep the current size (1000x500)

    the canvas is currently 60% filled

    • KoboldCoterie@pawb.social
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      6 months ago

      There’s not enough time left to meaningfully fill another 500,000 pixels; there’s still a ton of white space on the current canvas. If the place time was shortened, it would have to be down to something like 5 seconds to be impactful. Changing the “rules” to that extent this late in the game feels silly. There’s plenty of empty space as it stands.

      Just my 2 cents, though.

      • LongLive@lemmy.world
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        6 months ago

        I agree with you. There isn’t even a proper job for the void - no one needs art to be eaten up because nearly everyone has space.

      • Zipitydew@sh.itjust.works
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        6 months ago

        Would it change your mind if I have a giant Shrek template? Was too late to the expansion to deploy it without going over stuff people were making.

      • Kelo@lemmy.world
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        6 months ago

        500? maybe not, but i think it would be okay to resize it by 250 pixels instead. Not too large to be left out blank, and not too small for larger artworks to be made

    • 𒉀TheGuyTM3𒉁@lemmy.ml
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      6 months ago

      that’s when people lack place that creativity and diplomacy begin between communities. Better have a beautiful small canvas than an empty big one

    • Sibbo@sopuli.xyz
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      6 months ago

      Why did we resize at all? This completely prevented all competitions about space that makes the canvas so much fun. A lack of resources sparks creativity!

    • 1rre@discuss.tchncs.de
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      6 months ago

      +1

      If you do choose to expand though, maybe make it so you have a pool of maybe 8-12 pixels that can only be used for fresh canvas and then 4-6 for overwriting?
      As shortening for non-touched pixels seems there could be an exploit to get more normal pixels?